Fleet Raider

Hunt prizes and treasure in the Golden Age of Piracy.

In development

Fleet Raider is a pirate roguelite for phones, set in the Caribbean of the 1710s. You sail out of Nassau with a small hull and a worse crew, raise whatever the sea offers, and decide — every time — whether the prize in front of you is worth the planks it will cost.

There is no grinding back to where you were. A voyage ends when you retire rich, or when it ends.

What the game is about

Take her, don't sink her

A sunken ship carries her cargo down with her. The money is in making her strike her colors — grape across her deck, your marines at her rail, and a captain who would rather live than be brave.

Run up the wrong flag

Fly another nation's colors and a fat merchantman will let you come close enough to matter. Flags wear out. Choose which lie is worth spending.

A chart in pieces

The plate fleet went down in 1715 and someone knows where. Buy the chart a leaf at a time, sail for the piece no fence will sell you, and find out what is guarding it.

Two phones, one sea

Duel a friend on the next phone. You each pick a captain and a hull, sail the same water, and fight it out — the same wind, the same guns, no advantage either of you did not choose. One short code joins the two ships.

Where it is

Fleet Raider is playable and in private testing on iOS. An Android test build is being prepared. There is no release date yet, and there will not be one until the game is worth the download.